| Zeit | Aktuelle Nachrichten | ||
|---|---|---|---|
| Mi | Papers, Please, Return of the Obra Dinn dev Lucas Pope won't talk about current game in case it "gets slurped up by AI" | ||
| Mi | It Takes Two, Split Fiction studio tops 50 million sales | News-in-brief | ||
| Mi | Evil Landfall is the latest publishing label from an indie developer | ||
| Mi | BAFTA to honour Supercell CEO with fellowship | ||
| Mi | Super Mario Galaxy Movie becomes highest grossing debut of 2026 in the US | ||
| Mi | New matchmaking platform Sail.game launches to combat "discovery fatigue" between developers and publishers | ||
| Mi | Netflix launches dedicated app for kids games | ||
| Di | Sony to acquire AI and computer vision company Cinemersive Labs | ||
| Di | The rise, fall, and resurgence of Australian game development | ||
| Di | IGN Entertainment and Dentsu Gaming announce Women in Gaming UK event | ||
| Di | Raven Software co-founder Brian Raffel retires | ||
| Di | Take-Two Interactive reportedly lays off AI team | ||
| Fr | Schrödinger's Switch 2: Is it failing or soaring? | Opinion | ||
| Fr | Reddit posts can be more important than data, and other lessons from maintaining Candy Crush as a forever game | ||
| 02.04. | A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with 70 titles | ||
| 02.04. | Mobile-focused studio Coffee Stain Malmö shuts down | ||
| 02.04. | MechWarrior dev Piranha Games reportedly affected by redundancies | ||
| 02.04. | US Patent Office rejects Nintendo's 'summon subcharacter and let it fight' patent | ||
| 02.04. | "There's always work to be done": Limit Break's mentorship program for under-represented groups returns for 2026 | ||
| 01.04. | Tickets go on sale for consumer event IGN Live 2026, returning to LA on 6 June | ||
| 01.04. | VR platform Rec Room to shut down in June 2026 | ||
| 01.04. | Ustwo Games to keynote Develop:Brighton 2026 | ||
| 01.04. | Stellar Blade developer Shift Up acquires Shinji Mikami's new studio | ||
| 01.04. | "We aren't just still going, we are growing." How The Division 2 has attracted more players than ever seven years on from release | ||
| 01.04. | Build a Rocket Boy CEO responds to end of publishing agreement with IOI Partners |