| Zeit | Aktuelle Nachrichten | ||
|---|---|---|---|
| Fr | The hangover kicks in after a decade of games-as-a-service obsession | Opinion | ||
| Fr | Unity reveals winners for its 2026 Humanity Grant | ||
| Fr | Advocating for Godot: A report from A Maze Berlin | Opinion | ||
| Fr | Nexon Q1 net income rises 118% to $360.7m | ||
| Fr | Square Enix FY26 operating income surges 34.9% despite net sales decline | ||
| Do | Mobile gaming has a new, and growing, measurement problem | Opinion | ||
| Do | Amazon reportedly cancels Lord of the Rings MMO | ||
| Do | BFI announces recipients of IBD awards, launches new funding stream for UK devs | ||
| Do | Nintendo clarifies hardware price rises were due to sustained component and market costs | ||
| Do | UK games industry "fundamentally misunderstood", new report calls for unified research framework | ||
| Mi | Night Street Games cuts jobs after Last Flag fails to "achieve the financial success we anticipated" | ||
| Mi | Mouse: P.I. For Hire publisher PlaySide recoups all expenses since April launch | ||
| Mi | Warner Bros. Discovery once again glosses over gaming business in Q1 2026 financials | ||
| Mi | "The old school publishing model is dead" - Silver Lining Interactive joins the new wave of pick and mix publishers | ||
| Mi | Bit Bot scales leadership team with AAA veteran Frank O'Connor as creative director | ||
| Mi | Sensor Tower acquires AppMagic | ||
| Mi | Former NetEase exec Simon Zhu secures $100m to launch GreaterThan Group | ||
| Mi | Capcom secures ninth consecutive year of profit boosted by Resident Evil Requiem | ||
| Mi | Indika dev Odd Meter raises $5m to fund next project | ||
| Di | SNK announces new studio lead by Tekken veteran Katsuhiro Harada | ||
| Di | Crimson Desert increases Pearl Abyss Q1 earnings more than fivefold to $220.6m | ||
| Di | Discord Nitro subscribers to receive "starter edition" of Xbox Game Pass through new partnership | ||
| Di | Jobs roundup: May 2026 | Two Point Studios appoints Jo Koehler as COO | ||
| Di | Sega reports $31.6m net loss during FY26, cancels 'Super Game' project amid strategic pivot | ||
| Mo | Stellar Blade studio Shift Up breaks from publishing partner Sony for "high-quality self-publishing" |