MetaTools™ Inc., a developer and publisher of mobile and social gaming applications, today announced the availability of its first iPhone game, MetaSquares, a deceptively simple to play, but hard to be expert strategy game, which is now available in Apple Computer™'s iTunes™ App Store.
Noted puzzle and computer game designer Scott Kim, whose puzzles were featured in "Scientific American" magazine, created the initial concept for MetaSquares during the mid 1990s, which generated a huge following on the Mac and Windows America Online platform prior to the emergence of the internet.
MetaSquares players enter an eight by eight board with one goal in mind - create more squares than their opponents. Using game play features such as tapping, double tapping and swiping that are designed specifically for the iPhone, players can go head-to-head with their iPhone toting friends or challenge the progressively more difficult artificial intelligence opponent. MetaSquares offers consumers of all ages and skill levels a quick (games are usually two to three minutes long), fun and challenging experience.
The MetaSquares team brings together veteran MetaTools team members who have regrouped to develop software that will continue the company's tradition of creating sophisticated applications and plug-ins that are graphically exciting, as well as fun and easy to use. Re-emerging today as a creator of advanced mobile and social gaming applications and plug-ins, MetaTools chose iPhone as the premier platform for MetaSquares.
MetaTools founder John Wilczak has been building the new MetaTools that will again focus on developing world class software applications and plug-in technology for mobile communications platforms including iPhone games and social media applications.
"We are thrilled to introduce MetaSquares to the millions of iPhone owners who will look to Apple's mobile platform for entertainment as well as communication," said Wilczak. "MetaSquares signals our re-entry into this market and will allow our dedicated fans, who found our original products innovative and rewarding, as well as new players the opportunity to play anytime and anywhere, solo or with a friend."
Returning to MetaTools to lead the MetaSquares team is MetaTools' Vice President of Business Development John Ray, who previously led the business development and licensing operations for Blue Lava Wireless, owner/licensor of Tetris, to numerous parties/platforms worldwide.
The game's popularity found its audience due to its social interaction characteristics, ease of entry, innovative real-time features and community orientation before the advent of the internet and mobile communications platforms.
MetaSquares is scheduled to be released in the near future in multiple languages including French, German, Japanese and Spanish. MetaTools is also developing a multiplayer option with access via mobile internet connections.
Consumers without iPhones can preview MetaSquares online for free at www.metatools.com/iphonemsq/ on Apple computers or via Firefox Web Browser if accessing from a Windows PC.
MetaSquares is available for download now for $2.99 on carriers via iPhone or by visiting the MetaTools website, www.metatools.com, and clicking on the iTunes™ App Store widget.
About MetaTools™ Inc.
MetaTools™ Inc., a visual computing software company, is a developer and publisher of mobile games and social gaming applications. For more information about MetaTools games please visit www.metatools.com.