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PR Newswire
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Head Mounted Display Market Worth 15.25 Billion USD by 2020

PUNE, India, November 3, 2015 /PRNewswire/ --

According to a new market research report"Head-Mounted Display Marketby Component (Hardware and Software), Application (Aviation & Tactical, Engineering, Medical, Training & Simulation, and Others), Product (Head-Mounted and Eyewear), Technology, and Geography - Global Trend and Forecast to 2020", published by MarketsandMarkets, the total Head-Mounted Display Market is expected to reach up to USD 15.25 Billion by 2020, growing at a CAGR of 49.1% between 2015 and 2020.

Browse 74 market data Tables and 92 Figures spread through 170 Pages and in-depth TOC on"Head-Mounted Display Market"

http://www.marketsandmarkets.com/Market-Reports/head-mounted-display-hmd-market-729.html
Early buyers will receive 10% customization On this report.

The Head-Mounted Display Market is expected to register a significant growth in the next five years. Increasing adoption of HMD products for multiple applications and growing popularity of reality technologies such as virtual, augmented and mixed reality may act as drivers for the overall head-mounted display market. Moreover, rising investments and new product activities from major companies such as Vuzix, Google, Oculus, Seiko Epson, and Kopin Corporation among others are expected to further contribute to the growth of the head-mounted display market.

Most of the large players in the industry have heavily invested and collaborated with the HMD players over the last few years to strengthen their growing presence. For instance, in June 2015, Intel Corporation (U.S.) entered into the HMD market space with the acquisition of Recon Instruments (U.S.). This acquisition enabled Recon to lead the smart eyewear category for sports segment with latest technological advancements. In addition, Recon Instruments partnered with APX Labs to utilize the latter's Skylight software, which provides hands-on workers with connectivity to colleagues and immediate access to critical data. Also, in May 2015, Oculus VR, LLC (U.S.) acquired Surreal Vision, a 3D mapping company to turn reality into a video game. This acquisition enabled Oculus to foray into mixed reality. Moreover, other players such as Osterhout Design Group (U.S.), Thales Visionix, Inc., (U.S.), and Sensics, Inc. (U.S.) have launched several products over the last few years and aims to introduce more HMD devices in the market catering to wide range of customer needs.

This report provides a detailed analysis of the overall head-mounted display market and its segmentation done on the basis of application and geography.

The objective of the research study was to analyze the market trends for each of the industries, the growth rates of the various applications (aviation & tactical, engineering, medical, training & simulation, entertainment, and others as well as the demand comparison of these industries.

Ask For PDF Brochure: http://www.marketsandmarkets.com/pdfdownload.asp?id=729

Apart from the market segmentation, the report also covers the Porter's Five Forces analysis, the market's value chain with a detailed process flow diagram, and the market dynamics such as the drivers, restraints, and opportunities pertaining to the overall head-mounted display market.

This report profiles the major companies involved in the head-mounted display market such as Google Inc. (U.S.), Kopin Corporation, Inc. (U.S.), Oculus VR, LLC (U.S.), Osterhout Design Group (U.S.), Recon Instruments, Inc. (U.S.), Rockwell Collins, Inc. (U.S.), Seiko Epson Corporation (Japan), Sensics, Inc. (U.S.), Sony Corporation (Japan), Thales Visionix, Inc. (U.S.), and Vuzix Corporation (U.S.) among others.


Browse Related Reports

Virtual Reality Market by Technology (Semi & Fully Immersive), Device (HMD, gesture Tracking), Component (Sensor, Display, Software), Application (Gaming, Entertainment, and Industrial), Geography - Trends & Forecasts to 2014-2020
http://www.marketsandmarkets.com/Market-Reports/reality-applications-market-458.html

Augmented Reality & Virtual Reality Market by Technology Types, Sensors (Accelerometer, Gyroscope, Haptics), Components (Camera, Controller, Gloves, HMD), Applications (Automotive, Education, Medical, Gaming, Military) & by Geography - Global Forecast and Analysis to 2013 - 2018
http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html

About MarketsandMarkets

MarketsandMarkets is world's No. 2 firm in terms of annually published premium market research reports. Serving 1700 global fortune enterprises with more than 1200 premium studies in a year, M&M is catering to multitude of clients across 8 different industrial verticals. We specialize in consulting assignments and business research across high growth markets, cutting edge technologies and newer applications. Our 850 fulltime analyst and SMEs at MarketsandMarkets are tracking global high growth markets following the "Growth Engagement Model - GEM". The GEM aims at proactive collaboration with the clients to identify new opportunities, identify most important customers, write "Attack, avoid and defend" strategies, identify sources of incremental revenues for both the company and its competitors.

M&M's flagship competitive intelligence and market research platform, "RT" connect over 200,000 markets and entire value chains for deeper understanding of the unmet insights along with market sizing and forecasts of niche markets. The new included chapters on Methodology and Benchmarking presented with high quality analytical info graphics in our reports gives complete visibility of how the numbers have been arriving and defend the accuracy of the numbers.

We at MarketsandMarkets are inspired to help our clients grow by providing apt business insight with our huge market intelligence repository.

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